Class and Type: Shadowrunner-Class Courier
Commissioning Date: 700
Sections/Items

SU Cost

Silver Cost

SU Cost

Silver Cost

Hull Systems   Tactical Systems    
Size: 2   None
Length: 9.144 Meters/ 30 Feet 91,440 Transit Drives
Beam: 6.096 Meters/ 20 Feet 121,920 None
Height: 5.1816 Meters/ 17 Feet 155,448 Additional Systems
Decks: 2 None
Mass: 131.8 metric tonnes/ 10.2 Airship Tonnage
SU's Available: 485
SU's Used: 384.5
Open Hull Design 10 -15%

Hull

 
Outer 8  
Inner 8
Resistance  
Outer Hull: 2 0 0
Inner Hull: 2 0 0
Hull Reinforcement Generator  
Main: HRG-01 (Protection 40/60) [1 Power/10 Protection/round] 14 100,000
Backup: None 0 0
Specialized Hull: Landing Gears, High Altitude Capability 4 30,000
Personnel Systems  
Crew/Passengers/Evac 10/30/60  
Crew Quarters (Enough for 40)  
Barracks: None 0 0
Spartan: 20 1 10,000
Basic: None 0 0
Expanded: None 0 0
Luxury: None 0 0
Environmental Systems  
Basic Life Support [5 Power/Round] 8 100,000
Reserve Life Support [3 Power/Round] 4 25,000
Emergency Life Support 4 25,000
Consumables: Three Month's Worth 1 -
Food Processing: None 0 0
Industrial Fabrication: None 0 0           
Mining Processing Facility: None 0 0             
Medical Facilities: None 0 0             
Recreational Facilities: None 0 0      
Personnel Transportation System: Ladders & Access Crawlways 2 5,000      
Fire Suppression System: [1 Power/Round when Active] 2 10,000           
Cargo Holds System: 13.5 Tons Capacity
Locations: Deck 2
1 SU = 600 lbs.
45 -      
Escape Pods
Number: None
0 0           
Engine Systems           
Mana Propulsion System           
Engines: DGE-H-SR1
Speed: 150/200/240 MPH [1 Power/4 mph]
Altitude: 12,000/16,000/19,200 ft.
50 500,000           
MIS: Type G (10 Hours of Maximum Speed) 14 70,000           
Maneuvering Thrusters      
Type: Class 4 (.6/.8) (150 mph/200 mph) [6/8 Power/Round] 20 125,000
Docking Thrusters (2.5 mph) [2 Power/Round when in use] 2 2,000      
Power Systems
Airship Power Core
Type: Class 7 (generates 350 Power/Round)
Location: Aft section
80 200,000
Maneuvering Thrusters: Class 4 (generates 32 Power/Round) - -
Mana Flow System: Standard power flow 10 16,000
Standard Useable Power: 382
Operations Systems
Bridge: Forward Section, Deck 2 10 675,000
Archive/Informational Access Crystal
Crystal 1: Deck 2 [5 Power/Round] 4 70,000
Crystal Informational Relays 6 78,000
Sensor Systems
Long Range Sensors [5 Power/Round] 30
Range Package: Mark VI (Accuracy 3/4/7/10) 700,000
High Resolution: 5 Miles (.5/.6-1.0/1.1-3.5/3.6-5.0)
Low Resolution: 13 Miles (1/1.1-3.5/3.6-9.0/9.1-13)
Strength Package: Class 6 (Strength 6) 35,000
Gain Package: Standard 10,000
Lateral Sensors [5 Power/Round] 12
Strength Package: Class 6 (Strength 6) 35,000
Gain Package: Standard 1,000
Navigational Sensors [5 Power/Round] 12
Strength Package: Class 6 (Strength 6) 35,000
Gain Package: Standard 1,000
Probes: 0 0 -
Flight Control Systems
Autopilot: Horrid [1 Power/Round when in use]  4 50,000
Cartographic Archive Crystal 
None 0 0
Kinetic Buffers 
Main  4 18,000
Strength: 25 [3 Power/Round/Buffer]
Number: 1
Backup  1 9,000
Strength: 17 [2 Power/Round/Buffer]
Number: 1
Attitude Control [1 Power/Round] .5 2,000
Communications Systems
Type: Class 6 [2 Power/Round] 12 500,000
Strength: 6
Security: -2
Security Enhancements: None 0 0
Language Index Crystal: Yes [1 Power/Round when Active] 1 3,000
Emergency Communications: Yes [2 Power/Round when Active] 1 5,000
Security Systems
Rating: N/A 0 0
Science Systems
Rating: N/A 0 0
Crew Breakdown: 10 Officers & Crewmen
Command: 1 
Engineering/Technical: 4
Operations/General: 5
Security/Tactical: 0
Medical/Support: 0
Science/Research: 0
 
2 Officers/8 Enlisted
 
Power Usage
Available Power: 350
Basic Systems
HRG: 4
Life Support: 8
Archive Crystal: 5
Sensors (Long, Lateral, Navigation): 15
Kinetic Buffers: 5
Attitude Control: 1
Communications: 2
Basic Systems Power Demand: 40
Available Power: 40/310
Propulsion Systems
Mana Propulsion System (Cruising/Max Sustain/Max): 38/50/60
Maneuvering Thrusters: 6
Propulsion Power Demand (Cruising): 44
Available Power: 84/266
Additional Power
Maneuvering Thrusters Power: 32
Total Additional Power: 32
Available Power: 260/90/72
Optional Systems
Fire Suppression Systems: 1
Docking Thrusters: 2
Autopilot: 1
Language Index Crystal: 1
Emergency Communications: 2
Optional Systems Power Demand: 7
Available Power: 260/7/83/72
Tactical Report
Total Shield Protection: 0
Damage "Soak" (Max Threshold + Hull Resistance): 4
Impervious Damage (1/4th Threshold + Hull Resistance): 4
Financial Report
Airship Value (Before Open/Closed Hull Adjustment): 3,814,208 Silver
Airship Value (After Open/Closed Hull Adjustment): 3,242,077 Silver
 
Description and Notes
Fleet Data: The Civilian version of the Damocles Shadowrunner class high speed courier has several parts stripped out, such as it's shields, speed upratings, but it is a very good deal considering it's price at just over three million silver. Normally this craft is purchased as is, then later modified or improved upon. Regardless of the sheer lacking of any tactical abilities, the airship still excels as a high speed courier, and is sometimes used for either short range ferry tasks, long distance and critical cargo or trade runs, or scouting runs. It's cargo capacity can be easily expanded with the leftover room, the ship able to hold tons if needed. Sometimes rich traders use this ship in their trading Fleets, when they need to move highly perishable goods long distances in short amounts of time. Some organizations, such as Certus Services, possess such a ship and use it to deploy Mercenary teams to mission areas.

Noteworthy vessels/service records/encounters: N/A